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Multi-pass rendering breaks down a scene into individual components (AOVs) for precise control in compositing.
Beauty Pass Breakdown
Diffuse Pass: Raw surface color without shadows/specularity.
Specular Pass: Reflections and glossy highlights.
Shadow Pass: Isolated shadows for intensity adjustment.
Emission Pass: Self-illuminating elements (neon signs, screens).
Utility Passes: Z-depth (for fog/depth effects), Normals (relighting).
Cryptomatte for Object Isolation
Automated ID masking using metadata (no manual rotoscoping).
Workflow: Renders generate per-object/ material masks for quick selections in Nuke/After Effects.
2. Advanced Post-Processing
Enhances renders with cinematic effects that mimic real-world cameras and lenses.
Lens Effects
Chromatic Aberration: RGB color splitting (simulates lens distortion).
Use Case: Stylized looks or realism in VR/archviz.
Vignette: Darkens edges to focus attention.
Control: Shape (round/oval), falloff (hard/soft).
Color Grading with LUTs (Look-Up Tables)
1D/3D LUTs: Apply pre-defined color transforms (e.g., film emulation).
Example: Converting log footage to Rec.709 with ARRI LUTs.
Custom LUTs: Created in DaVinci Resolve for consistent stylization.
3. Integration with Compositors
Professional workflows use node-based compositors for non-destructive editing.
Nuke/Fusion Workflows
Nuke (Industry Standard):
Merge Operations: Over, screen, multiply for layer blending.
3D Compositing: Camera projections within comps.
Fusion (Free Alternative):
GPU-Accelerated: Faster for real-time previews.
*VR/360° Support:* Spherical compositing tools.
Deep Compositing
Stores per-pixel depth data (not just RGBA).
Use Cases:
Volumetric elements (smoke/fire) with correct occlusion.
Corrected depth-based blending in CG/live-action integration.
Key Takeaways:
AOVs enable surgical adjustments (e.g., boosting specularity without affecting diffuse).
Post-Processing adds "imperfections" for realism (lens effects) or mood (color grading).
Compositing bridges rendering and final output (Nuke for films, Fusion for indie projects).